I'm a solo indie game developer that dabbles in both 2d and 3d games ranging from platformers, horror, RPG, and more.
I started game development as a hobbyist 10 years ago while messing around with GameMaker, and gained an itch that can seem to never be fully scratched. I switched to Unity3D later on, and started participating in game jams and creating short prototypes.
I've since learned about a variety of different skills, including programming, 3D modeling, 2D sprite-work, and common game design practices. I love the process of game development and I enjoy creating experiences for others to entertain themselves with!
Get ahold of me at nicogamedevbusiness@gmail.com!
All socials here!
I use a variety of different tools to help aid every part of development, and most of them are free or even open source.
(Since the recent unity debacle, I have primarily switched to Godot as my main game engine)